Fear of the Duck
Help Bruce Dickinson, lead vocalist of Iron Maiden, fend off the ducks invading his home in this arcade-style playable tribute!
Shoot, slash, and parry through four intense levels!
Listen to arrangements of Iron Maiden songs in the style of 90's arcade soundchips, from the band's legendary classics to obscure gems!
Fight challenging bosses with movesets inspired by the classic games of the Disney Afternoon!
Fill your Super Meter and use Super Moves to summon Eddie and turn the tide of battle, but be careful: your enemies have Super Moves, too.
So, do you have what it takes to overcome your FEAR OF THE DUCK?
Play in-browser or download a copy today! Download comes with the Unity executable file as well as bezel art (instruction cards) and marquee art for the true arcade experience.
Credits
Arrangements are based on pieces written by members of Iron Maiden (Bruce Dickinson, Janick Gers, Steve Harris, Dave Murray, and Adrian Smith), as well as Hiroshige Tonomura and Mark Mueller. A full listing of songs is available in-game as well as in the FamiTracker module in the supplemental repository.
John H. Isles' Capcom Serif Large Font: https://fontstruct.com/fontstructions/show/821406/capcom_serif_large
99 Sounds' Drum Samples:
http://99sounds.org/drum-samples/
Vocal Performances by McKenzie Byrne and Parker Wilson
Game Created by Jonathan So and Parker Wilson
Educational Materials
A public GitHub repository containing selected code samples and the FamiTracker module (used to arrange the game's music) is included for educational purposes so that those who are curious may learn the inner workings of the game's code as well as its music. Playing the game and reading the code samples go hand-in-hand, as the game provides implicit context as to how those pieces of code make the game function properly. Please note that the FTM file, the FamiTracker module, does not contain the drum samples used in the game, as they are from the "99 Sounds" source seen above.
Fear of the Duck Repository: https://github.com/jon101514/FearOfTheDuck
Notice
This game is a non-commercial (non-profit) work of parody. Under Section 107 of Title 17 in the Copyright Act of 1976, the representation of previously copyrighted works in this game is transformative and is not an infringement of copyright. Additionally, supplemental materials have been provided in the repository; their educational value requires that users see how those code files function within the context of a program.
Please support the official releases of the properties featured in this game.
Status | Released |
Platforms | HTML5, Windows |
Release date | Nov 05, 2018 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Jonathan So |
Genre | Action |
Made with | Unity |
Tags | Arcade, Boss battle, Comedy, Fangame, Funny, Pixel Art, Retro, Singleplayer, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Comments
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This game really exceeded all my expectations. Boss fights are very well done, they are fun and challenging. Amazing game, It really deserves more attention.
Pretty cool game! but can you play like Edde as a complete charcter?
Somarigamer,
I'm glad you like the game. While Eddie isn't a playable character, you can still summon him to assist you in battle with Super Moves. Thank you for playing!
ok thanks! btw, this is just curiosity but, what version of Eddie is this? is it original?
Somarigamer,
We actually used different forms of Eddie; the one on the "cover" and marquee at the top of the page is from Killers, and both the Powerslave and Number of the Beast forms are used for Super Moves.
Oh thanks! I was actually thinking about those desings because they look very close to the cover art!